VIRTUAL REALITY EXPERIENCES AND PRACTICAL APPLICATIONS
Juvenile offender VR experience
360 degree VR experience where viewer is taken to the correctional teaching centres of Maarjamaa Hariduskolleegium where three young people are sharing their stories of how they ended up in these special treatment facilities and thoughts about their lives there and future plans. VR video is part of the conference „Freedom and Responsibility“ organized by Estonian Social Security Board. Special software for starting and viewing the VR video was also developed.
Interactive VR experience about youth workers
Interactive VR experience where the viewer is observing the role of a youth worker and has to decide, how to solve a bullying situation in a youth camp, to whom give the leading role in a theatre play and how to make a contact with young people as a mobile youth worker. The project is a mixture of 3D 360-degree filming and Unity programming (starting application and choice making solution).
Ensemble U: virtual reality concert in Estonian Concert Hall
Contemporary music group Ensemble U: organized the first virtual reality concert in Estonia, where musicians performed site-specific works created specially for this project. The audience was wearing VR headsets and viewing selected locations from Estonian nature which were the inspiration for the composers. It is a complete artwork, where music and visual solution were created together and to supplement each other. Three VR experiences were created during the project: “Cape”, “Narva” and “Forest”.
Tallinn VR certification in Oculus Store, Gear VR Store and Viveport
Interactive VR tour in Tallinn’s Old Town is certified and therefore available on different VR platforms – Oculus Store, Gear VR Store and Viveport. Tallinn VR app can be easily downloaded and viewed with Oculus Rift, Samsung Gear VR and HTC Vive. During the certification process the Tallinn VR app was adjusted according to the technical and content requirements of the platforms.
Interactive VR tour in Harmet modular house
360-degree videos where the viewer can get good overview of modular houses produced by Harmet Ltd – size of rooms, interior design, communications and construction principles. Graphical animations have been added to the VR experience to emphasize certain topics and 2D drone videos to introduce the exterior facade of the houses. It is an interactive application where the viewer can decide what rooms to visit. The project is a mixture of 360-degree filming and Unity programming.
Elisa Eesti announces news in VR
360-degree videos, where the board members of Elisa Eesti announce important changes about the company in virtual reality. A special event was organized for the journalists and therefore we developed a custom software that enables more than 100 people to watch the same VR videos at the same time (in sync).
Interactive VR tour in Tallinn’s Old Town with a tour guide
Using a VR headset, the viewer can visit various places in the Old Town of Tallinn (e.g., Town Hall Square, Masters’ Courtyard, etc.), where the guide talks about the most important historical facts associated with the locations. This is an interactive experience where the viewer can select the places to visit and look around (360 degrees) in each place. The project is a mixture of 360-degree filming and Unity programming.
Interactive VR video introducing the field of nursing
Interactive VR solution where the viewer can first undertake a quick overview of the nature of the field of nursing and then can take a closer look at different everyday techniques. The project is a mixture of 360-degree filming and Unity programming.
Interactive VR video introducing the field of bioanalysis
Interactive VR solution where the viewer can first undertake a quick overview of the nature of the field of bioanalysis and then can take a closer look at different everyday techniques. The project is a mixture of 360-degree filming and Unity programming.
360-degree VR introductory video of Georgia at EXPO 2017 in Astana
360-degree VR introductory video, where you can virtually visit the most important sights in Georgia. VR video is part of the exposition EXPO 2017 in Astana, introducing Georgia.
Interactive VR tour of exciting events in the city of Pärnu
Using a VR headset, the viewer can visit different places in Pärnu (beach, golf course, yachting at sea, etc.). This is an interactive experience where the viewer can select the places to visit and look around (360 degrees) in each place. The project is a mixture of 360-degree filming and Unity programming.
Marimetsa bog VR – the combination of nature and music
Using a VR headset, the viewer can be at the various places of the Marimetsa bog, and at the same time enjoy music inspired by the same bog.
360-degree VR showreel “Estonian Locations for Film Producers”
360-degree introductory video where the viewer receives a quick immersive overview of the different locations in Estonia that could be used as filming locations. The viewer is in the middle of these locations to better perceive the surrounding environment. The video is aimed primarily at foreign film producers.
Attraction of the Seaplane Harbour’s Marine Rescue Exhibition – VR simulation of walking on the ice in different seasons (directing service)
Attraction of the Seaplane Harbour’s Marine Rescue Exhibition – “VR Simulation of Walking on the Ice” – allows viewers to experiment with walking on the ice in different seasons, and to experience the danger of walking on the ice (including ice cracking while walking in different places on a body of water and dropping through the ice). Maru VR dealt with the simulation’s stage direction and concept integrity assurance.
VR simulation of the history of Seaplane Harbour’s Seaplane Hangar (VR directing service)
The VR simulation of the history of Seaplane Harbour’s Seaplane Hangar gives an overview of the 100-year history of the hangars (from construction, decomposition during the Soviet period, and rebuilding into the Seaplane Harbour of today). In the 360-degree VR simulation, the events take place around the viewer who captures the impact of the effect of time and the essence of the changes. Maru VR dealt with the simulation’s stage direction and concept integrity assurance.
Virtual reality performance in Voore manor
NGO TEMUFI wrote and directed a historical virtual reality performance about the life and actions of a manor lord in the contemporary Voore manor. Performance is viewable in 360 degrees with a virtual reality headset.
Interactive teaching material about open pit mine blasting in virtual reality
In cooperation with Tallinn Universtity of Technology a virtual reality teaching material of a blasting for Geology Development was developed. While in VR, students get a good overview of the open pit mine, see the preparation of the blasting (drilling and setting charges), inspect and analyse the wall of a quarry and see the explosion. Students can also move around in virtual reality via teleportation. Maru VR created 360-degree videos and photogrammetry.
A message sent through the contact form goes directly into the mailbox of Lilit (lilit.palmar@maruVR.ee), and she will answer your questions as soon as possible.
Managing Director | Member of the Board
+372 555 22306
Maru VR Productions Ltd