We started with VR in 2016 and never looked back. We were among the first to step into the immersive new world of VR, pushing the boundaries of the medium with every new project.
We understand what works in VR and how to get the most out of each and every experience we create. As a medium, VR has very unique demands that must be taken into account, just putting things into a VR environment is not enough. Each approach to story telling, interactions and game design has to be built from the ground up in order to create the most memorable and mesmerizing experience possible.